import {BaseModel,singleton,eventProperty} from './BaseModel';
import IPointer from '../interfaces/IPointer';
 /**
 * model示例
 */
export default class GamePlay extends BaseModel {
    constructor() {
        super();
    }

    @singleton
    public static readonly instance:GamePlay;

    @eventProperty
    public mapCenterPoint:IPointer = {
        x: 1000,
        y: 1000
    };

    @eventProperty
    public mapRadius:number = 800;

    

}